💃 Animation Department

All character animation demos in one place: VRM avatars, BVH motion capture playback, salsa dancing, and hand-gesture controlled animation — built with Three.js and tuned for Meta Quest headsets.

What's on stage

Scenes animate VRM models with BVH motion data (largely from the CMU Salsa collection) and respond to hand gestures: open your hand to start or resume, close it to pause. They also open on desktop browsers with orbit controls.

VRM avatars BVH motion capture Salsa (CMU) Gesture control

VRM & dance basics

Single-character animation and dance playback.

Salsa

Bars, lessons, and parties powered by the CMU Salsa BVH collection.

BVH motion capture tests

Raw rigged-character BVH playback experiments.