Grab & throw
Hand-tracked interaction with physics-driven balls.
Ammo break
Convex object breaking ported from the Three.js physics examples.
All physics related demos in one place: grab, throw and catch rigid bodies with your hands, and smash things apart with Ammo.js convex breaking โ built with Three.js and tuned for Meta Quest headsets.
Scenes run the Ammo.js (Bullet) rigid-body engine and couple it to WebXR hand tracking: open your hand to summon a ball, close it to grab, and swing to throw. They also open on desktop browsers with orbit controls.
Hand-tracked interaction with physics-driven balls.
Convex object breaking ported from the Three.js physics examples.